entity-tracking-range
The entity tracking range basically tells the server how close a player has to be to an entity (mob, other player, etc) before the player can see the entity.
You can change it in [spigot](/spigot).yml, under world-settings -> default. Its
default value is:
entity-tracking-range:
players: 128
animals: 96
monsters: 96
misc: 96
display: 128
other: 64
Recommended starting value
The default settings are good enough for most servers, so you can start with these:
entity-tracking-range:
players: 128
animals: 96
monsters: 96
misc: 96
display: 128
other: 64
If you’re running a larger server and want to reduce the number of entities being sent to a player, you can lower the values to:
entity-tracking-range:
players: 128
animals: 40
monsters: 80
misc: 48
display: 48
other: 32
I’d recommend always keeping
playersat128, as lowering it can cause look a bit strange.
What does entity-tracking-range do?
As mentioned above, any entity which is outside of the tracking range (in blocks) from a player won’t be sent to the player. The player simply won’t see the entity.