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entity-tracking-range

The entity tracking range basically tells the server how close a player has to be to an entity (mob, other player, etc) before the player can see the entity.

You can change it in spigot.yml, under world-settings -> default. Its default value is:

entity-tracking-range:
players: 128
animals: 96
monsters: 96
misc: 96
display: 128
other: 64

The default settings are good enough for most servers, so you can start with these:

entity-tracking-range:
players: 128
animals: 96
monsters: 96
misc: 96
display: 128
other: 64

If you’re running a larger server and want to reduce the number of entities being sent to a player, you can lower the values to:

entity-tracking-range:
players: 128
animals: 40
monsters: 80
misc: 48
display: 48
other: 32

I’d recommend always keeping players at 128, as lowering it can cause look a bit strange.

As mentioned above, any entity which is outside of the tracking range (in blocks) from a player won’t be sent to the player. The player simply won’t see the entity.